Welcome back to my Minecraft Mod of the week “Clumps”! This week I went and added a new type of fish to my mod – the Pufferfish. The idea was simple, just make a few different types of Pufferfish and put them in water containers. After spawning they sink to the bottom, creating a water mass where the other fish can lay eggs. The water is sort of messy looking but the Pufferfish looks very good when it is laying those eggs!
Now the fish is soft and squishy! I have made some new textures for the Pufferfish that I really like:
Old texture: Old Textures: Old Style: Old Color Scheme: I have tried several different color schemes so I decided on a solid black base, red near the edge with a bit of blue near the middle.
This one looks great! I also decided on a grayish green base with a blue middle. Now this doesn’t look quite right in the game but when I copy and paste the tile it looks perfect. The small problem I have is that when I use the replace it over the existing tile it makes the new one smaller than the original. It also appears that it doesn’t really match the texture at all, which frustrates me.
I may end up trying to use these in other mods as I like these so much. I just think they would look awesome in any minecraft mod. This is only an idea though and I don’t know if I will try it. If you are a fish lover like me then this will definitely make you fall in love with this mod!
One of my favorite mods actually involves caves! With the “Caveat emptor” mod you can now build any cave you want in the game. With this mod I can dig up any place underground and turn it into a fish pond or a water pump.
But the best part of the “Caveat emptor” minecraft mod is that you get to build the pond anywhere. I can dig a tunnel and turn it into a fish pond or a cave! It’s awesome! And the fact that I can do this because I used clumps to create the structure means that the cave is randomly generated and therefore completely different from every other map I’ve seen. This makes for a great deal of variety!
To finish it off I decided to use a more refined version of my first suggestion: The tweaked biome. With this I get to choose the same base materials, thus giving me unlimited variety. I use gravel, sand and grass to cover the lowest part of the world and the sides. I add stone pillar and wooden door at the very top. That way it looks like an authentic oasis and I would have no problem finding a fish or animal to sit on it!
This is my favorite version of my mod so far. I haven’t used any other generators such as rain or clouds so my ponds and rivers still look pretty good even though they’re generated using the clumps method. And when I’m done with them, I’ve got the smoothest textures on the planet thanks to the randomizer. I hope people take advantage of these tips while playing minecraft mod, because I certainly didn’t.